Finally, version 1.0 is complete! This has been a project for me the past several weeks. I'd especially like to thank
, and my friend Peter for their help with playtesting and coding.
Safehouse is a resource management game set in a post-apocalypse setting overrun by zombies. Though there is a win condition, it is possible to simply refuse to evacuate the city and play the game as though it were a nonstop resource game. Instructions for the mechanics of the game should be in the How To Play section.
Edit: Some spelling fixes, fixed a nasty font error involving Linux.
Made in Flash 6.